SDF Editor with fractals
A downloadable tool
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A primitive editor for creating SDF (Signed Distance Field) content using raymarching. Place basic primitives, fractals, and Voronoi structures. Combine them with boolean operations.
Built for my sci-fi flight sim project, but works standalone. Doesn't have save/load yet and might never have one.
This was made in a week. Read all about the development of this tool and other weekly projects in my blog:
https://www.patreon.com/posts/week-3-sdf-142631302?utm_medium=clipboard_copy&utm...
| Published | 1 day ago |
| Status | Released |
| Category | Tool |
| Author | diegzumillo |
| Tags | Level Editor, Procedural Generation, raymarching, sdf |
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Click download now to get access to the following files:
SDF_editor.zip 496 kB

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