A downloadable tool

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A primitive editor for creating SDF (Signed Distance Field) content using raymarching. Place basic primitives, fractals, and Voronoi structures. Combine them with boolean operations.

Built for my sci-fi flight sim project, but works standalone. Doesn't have save/load yet and might never have one. 

This was made in a week. Read all about the development of this tool and other weekly projects in my blog:

https://www.patreon.com/posts/week-3-sdf-142631302?utm_medium=clipboard_copy&utm...

Download

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Click download now to get access to the following files:

SDF_editor.zip 496 kB

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